A group of investigators travels to Peru to investigate (and maybe get rich from) an ancient and mysterious pyramid. There are just a few issues with which to deal. Like, first of all, their travelling companions may be hiding something. And maybe there is something to the old South American legends.
In this episode we discuss the different types of gamemasters. We also talk about the types of problem players and how to handle them.
And in our alignment discussion we debate Lawful alignments in fiction and in reality.
We are all just travelling through Mississippi on our way to New Orleans. Its just a lovely ride through the deep South. However, there are some strange shenanigans happening on this train. It’s Fiasco and Rollin Nerdy so it’s gonna get nuts!
The group has arrive on the planet and goes in search of the disturbance in the force.
The two ships have somehow miraculously evade the blockade and made it to Kashyyk. There may be a little trouble with the landing however….
Brace yourself for the worst game we have ever played. GM Mike screwed up the rules and so we totally played the game wrong. Most of the Rollin Nerds agreed that the game would be bad even if we got it right, but we play it wrong and make it worse! But the Rollin Nerds can make anything fun. So jump in for some laughs and a really bad game!
The heroes continue their journey through the frozen forest that seems to be alive and angry! The heroes arrive at the henge and discover they are not alone there.
Something strange is going on with the Gettysburg reburial project. This conclusion of our 1 year anniversary game features a unique combination of our Microscope Call of Cthulhu world we created in Episodes 3 and 4 and a scenario created by Ross Payton on RPPR Actual Play Podcast and Technical Difficulties Podcast.
In the second half the heroes are tracking down the person responsible for the strange occurrences at Gettysburg. As they near the truth something strange seems to be going on with the Covington woman.
The heroes air ship has been shot down by minotaur airship pirates and they have crash landed on a cold and mostly deserted continent. What is out there and are the minotaurs still in pursuit? On a positive note the teenage normal tortle monks have disappeared.
As we approach our one year anniversary the Rollin’ Nerds look back at the world we created in episodes 3 and 4 as we played Microscope. Using the world we created combined with a scenario created by Ross Payton of RPPR Actual Play Podcast and Technical Difficulties we dive into Call of Cthulhu D20 edition with the scenario titled “We Cannot Hallow This Ground.”