This is the catch up episode in our Dungeons and Dragons’ campaign. Will the group continue to blindly follow the instructions of the elves? What exactly is hidden beneath the great mountain that has such importance?
Coming soon the Rollin Nerds will embark on a new long running campaign. We will continue our Dungeons and Dragons campaign and we will continue to play and review RPG’s. This will be an additional continuing campaign in a non-fantasy genre. I (Game Mike) am currently looking at Stars Without Number as a possibility. SWN is a sci do game which is designed to be sandbox style and uses rules similar to 1st and 2nd edition D and D. If you have any experience with Stars Without Number or would like to suggest an alternative game for us leave a comment on this post.
Brace yourself for the worst game we have ever played. GM Mike screwed up the rules and so we totally played the game wrong. Most of the Rollin Nerds agreed that the game would be bad even if we got it right, but we play it wrong and make it worse! But the Rollin Nerds can make anything fun. So jump in for some laughs and a really bad game!
The heroes continue their journey through the frozen forest that seems to be alive and angry! The heroes arrive at the henge and discover they are not alone there.
Something strange is going on with the Gettysburg reburial project. This conclusion of our 1 year anniversary game features a unique combination of our Microscope Call of Cthulhu world we created in Episodes 3 and 4 and a scenario created by Ross Payton on RPPR Actual Play Podcast and Technical Difficulties Podcast.
In the second half the heroes are tracking down the person responsible for the strange occurrences at Gettysburg. As they near the truth something strange seems to be going on with the Covington woman.
The heroes air ship has been shot down by minotaur airship pirates and they have crash landed on a cold and mostly deserted continent. What is out there and are the minotaurs still in pursuit? On a positive note the teenage normal tortle monks have disappeared.
The second part of the D and D Fiasco game.
As we approach our one year anniversary the Rollin’ Nerds look back at the world we created in episodes 3 and 4 as we played Microscope. Using the world we created combined with a scenario created by Ross Payton of RPPR Actual Play Podcast and Technical Difficulties we dive into Call of Cthulhu D20 edition with the scenario titled “We Cannot Hallow This Ground.”
The heroes return from their encounter with the elves and reunite with a lost part member. The group makes plans to check out the henge described by the elves and see what might be happening there.
In the conclusion of our All Flesh Must Be Eaten game the gang must follow Mike down the mystery tunnel and find the source of the “zombie gas”.